Hello,
A late night update...I decided to have a quick look at a HUD mockup. The message panel is too wide, but the energy light is working quite well. Still need to find a good material for the main body of the HUD, and start on the detailing, cables etc.
the biochip interface occupates a very large space on the screen. maybe it could be made fading out during the player moves and fading in only when it interacts or the player stops.
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