Hello all!
Ok, I've been playing around with textures a lot more, and the texture paint ability in 2.62. The shot below is a result of that playing :) Made with textures from CG Textures.
I think that taking the time to do a lot more texture work will really help the realism and believability.
Enjoy!
A blog detailing my ongoing work on producing a tribute to the Journeyman Project games, created by Presto Studios.
Monday, 27 February 2012
Sunday, 26 February 2012
TSA Hallway: Latest Version
Hey all!
As stated previously, I'm focussing almost exclusively on the TSA. As part of that, from JMP we have the scanner hallway. Still a little work to be done on this before I consider it production ready - enjoy!
As stated previously, I'm focussing almost exclusively on the TSA. As part of that, from JMP we have the scanner hallway. Still a little work to be done on this before I consider it production ready - enjoy!
Thursday, 23 February 2012
TSA Scanner Head - Test 1
Hey all,
Here's the first test of the TSA Scanner. Gives me chills for some reason...possibly because at one point I didn't have the manual with the entry code and I kept trying to guess it.
Incorrect code entered, access denied. Oh the memories :D
Here's the first test of the TSA Scanner. Gives me chills for some reason...possibly because at one point I didn't have the manual with the entry code and I kept trying to guess it.
Incorrect code entered, access denied. Oh the memories :D
New Team Member - Adam B
Hi everyone!
I'm very pleased to welcome Adam B to the development team.
Adam has been working on a custom-coded engine called Aware - see http://code.google.com/p/aware-engine/ for more information. It is still in its early stages, but after speaking with Adam recently I'm very confident that it is ideally suited for Tribute. We have discussed the first tech demo / proof of concept and work is underway.
So, please join me in offering a heartfelt welcome to Adam!
Andy
I'm very pleased to welcome Adam B to the development team.
Adam has been working on a custom-coded engine called Aware - see http://code.google.com/p/aware-engine/ for more information. It is still in its early stages, but after speaking with Adam recently I'm very confident that it is ideally suited for Tribute. We have discussed the first tech demo / proof of concept and work is underway.
So, please join me in offering a heartfelt welcome to Adam!
Andy
Tuesday, 21 February 2012
Journeyman Title Sequence: TSA Logo
Hello!
In the same rationale as the main logo, here's the TSA logo :) Enjoy!
In the same rationale as the main logo, here's the TSA logo :) Enjoy!
Monday, 20 February 2012
New Title Sequence
Hello all!
Here's the "revisioned" main title from the title sequence. Please enjoy and let me know what you think!
Best enjoyed in fullscreen.
Here's the "revisioned" main title from the title sequence. Please enjoy and let me know what you think!
Best enjoyed in fullscreen.
Saturday, 18 February 2012
TSA Command Centre Door: Opening Test
Hello all!
Still working on the TSA...I've actually made this my complete focus. The "original" TSA will be the first environment to be completed i.e. all modelling, texturing, lighting, rendering, animation, interaction, sound effects, music and navigation will be completed before moving on to the next area.
With that in mind, enjoy the test video below :)
Andy
Still working on the TSA...I've actually made this my complete focus. The "original" TSA will be the first environment to be completed i.e. all modelling, texturing, lighting, rendering, animation, interaction, sound effects, music and navigation will be completed before moving on to the next area.
With that in mind, enjoy the test video below :)
Andy
Tuesday, 14 February 2012
TLC for the TSA
Hello everyone!
Apologies for the lack of updates recently, but I'm back with a vengeance :)
Here's an update on the entryway for the "original" TSA. Getting into more detailing and starting to rough in the lighting setup. Enjoy!
Apologies for the lack of updates recently, but I'm back with a vengeance :)
Here's an update on the entryway for the "original" TSA. Getting into more detailing and starting to rough in the lighting setup. Enjoy!
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