Tuesday, 3 January 2012

Alternate Pegasus: Monitors

Hi there and a very Happy New Year!

A test of a basic model and animation setup for the interior of the "alternate" Pegasus.

Enjoy!

Monday, 2 January 2012

Mars Generator: Shot 2

Here's a work in progress shot of the Mars Generator section - attempting to get the heat effect of the energy beam nailed down.  Enjoy!

Friday, 30 December 2011

Mars Generator: Test 1

Hello!

A VERY rough test of the Mars Generator sequence - still shot and video below.  Enjoy, and I'd like to wish a very Happy New Year to everyone!



Monday, 19 December 2011

Control Room: Test 1

A very basic test of the computer layout for the postrip control room.  Enjoy!

Sunday, 18 December 2011

Biochip Vault and Power Conduits

Exactly what is says on the tin - early test.

Biochip Vault: Test 001

Hey :)

Here's a test of a model for the biochip vault, heavily inspired by PP.  Enjoy!

Sunday, 27 November 2011

Norad: Work in Progress

Here's a progress video on Norad by Cronambs - check it out!

Tuesday, 8 November 2011

Work in Progress...

Good morning!

Well, as always, work is in progress on the latest shots.  I'm currently waiting for the most up-to-date render of Pegasus to finish so I can upload the video of that.  I've also got a few other things in mind to work on...more info on those as it happens!

Andy

Saturday, 29 October 2011

Pegasus Launch: Corrected Compositing

Good evening!

Well, after a busy house move and despite a lot of dental pain, here is a (corrected) shot of the Pegasus Launch. Bryan pointed out that there was some strange behaviour when the electricity appeared etc.  I went back into the compositor and keyframe animated the blurs, as well as some of the settings on the material for the particles etc.

A corrected shot is below, as well as the current compositor setup.  A corrected version of the video should be online next week - Renderfarm.fi is currently offline but will be back on Tuesday, so I'm hoping to have the footage rendered no later than Thursday next week.

In the meantime, enjoy!



Saturday, 22 October 2011

Time Travel Effects: 720p Still Render & Compositor Setup

Hello!

Just before I move house, I wanted to put this up to show you a) a HD still from the time travel effects and b) the compositor setup in Blender (one of those "behind the scenes" things hehe).  So, for your viewing pleasure, see below :)



Friday, 21 October 2011

Time Travel Effects: Revisited & Revised

Hey!

Here's the latest version of the time travel effects - I wanted a change of pace this evening!

I hope you enjoy!

Thursday, 20 October 2011

Pegasus Launch Animatic: 720p

Hey!

Here's a 720p render of the Pegasus Launch Animatic, rendered out using Renderfarm.fi - a free rendering service.  If you're PC has spare processing power, feel free to help not only myself, but the rendering community to render their jobs faster!

Anyway, please enjoy and comment!  You'll need to go to Youtube and switch to 720p for the full quality version.

Tuesday, 18 October 2011

Pegasus Launch Progress: HD stil

Hiya,

Here's a progress shot from the Pegasus launch sequence.  A lot of compositing has been done on this sequence - I hope you like the outcome!

As always, please please PLEASE feel free to comment and give your thoughts/criticism on this.  Any and all comments are greatly appreciated!

Monday, 17 October 2011

Sparks test video

Hi!

Well after the last post I couldn't leave the sparks unfinished, or at least unmodified!  The test video below is the product of those changes.  I hope you enjoy it!  I feel it's working a lot better than the previous test.

Yikes...where did that week go??

Hey!

I can't believe that the last post was a week ago...I really don't know where the time goes!

This is very much a work in progress shot - I've been playing with a power bolt hitting the far wall and a shower of sparks coming off.  The sparks in this shot are far too big and come too far, but that will be fixed in the next version.

Anyway, I thought I'd post this for you to see the progress!  Enjoy!

Monday, 10 October 2011

Pegasus Lift Descent...early version

Hey,

As a bonus, Blender has been rendering hard this evening, so I wanted to show you what it's produced :)

Here's an early test version of the lift descent to Pegasus in the TSA...the lift is noticeably absent in this shot however...work, as ever, in progress :)

Enjoy!

I bet you can guess where this is...

Evening all :)

Switching back to the original (and in my case, favourite) Pegasus, here's a sneak peek of the view from just outside the main entry door, facing 90 degrees left.  Certainly gives a sense of scale to it...enjoy!!

Sunday, 9 October 2011

Alternate Pegasus: Concept

Hello!

Working off the idea that after jumping (I nearly said leaping, but didn't want to cause any confusion with Dr. Beckett's exploits!) over the temporal rip would change the present, and not forgetting the redesigned Pegasus in PP, I thought it would be fun to have the machine change when you return from securing the Historical Log.  The "old" machine would then only reappear once the three rips had been corrected.

With this in mind, I would like to show you the first "concept" model of Pegasus V2.  Please note that this is only after 15 minutes work - this is by no means representative of final quality!

Enjoy!

Pegasus Launch Animatic v3 + still hires!

Hey!

That's right, version 3 of the launch animatic is here!  I've tried a few different methods of getting the "claw power" working well, and came up with this.  Let me know what you think!

Enjoy!



Saturday, 8 October 2011

Pegasus Launch Animatic: HD Still with texture work

Good morning all!

Here's a shot during the launch, showing the vector blur and depth of field, as well as the latest texture and lighting work.  Enjoy!